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Our Word of the Year choice serves as a symbol of each year’s most meaningful events and lookup trends.It is an opportunity for us to reflect on the language and ideas that represented each year.Now show me where they outsold Nintendo in 1994 and sold 40m units. I always thought Quake 2 N64 was way more fun than the shit PC version, not to mention it actually added muzzle flash which was a bizarre omission in the PC version.Nobody is denying SNES outsold Genesis globally my friend. Again, unless you think they didn't make a single fucking sale from the very moment the figure was presented at that time, then it sold a lot more than 30m. Do you have a good reason why Sega players would be more likely to buy more software per console than Nintendo players in 1994/1995? The level design was tighter and more interesting, and the weapon balancing was way better too.Sega knew that, and that's probably why they didn't confirm the final figures. Anti-aliasing =/= bilinear filter on N64 (though technically texture filtering is a type of anti-aliasing, that is not what it means in the context of N64).
So if you wanted a 256x256 texture you would just divide up that texture into 64x64 chunks and load each piece into the texture cache for a total of 16 refreshes.You only notice it because Sega changed the exterior shell more than is usual.Also you are aware that the Mega-CD IS the Sega-CD, right? The SNES, at no point when Sega was selling the Genesis as its premier console, was "blowing it the fuck out".I'm sure it doesn't take a genius to do the maths and work out what that means. (even though they outsold Nintendo that Christmas) Not sure why you need me to spoon feed you.Google "Sega Genesis", then "Super Nintendo", look at each Wikipedia article, roughly 50m for Nintendo and 30m for Sega.